Ninja Phaser
Hey there! This is a test web videogame made with Phaser 3, a JavaScript framework dedicated to game development. Using some assets I designed and others that are free, I’ve created a "Super Mario"-style game featuring random level generation based on three difficulty levels (Easy, Normal, and Hard).
Feel free to give me constructive feedback to improve this project, and I hope you enjoy playing it as much as I enjoyed making it.
WARNING: This is a hard game :)
HOW TO PLAY:
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Arrow Keys — Move
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Space or Arrow Up — Jump
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Hold the Jump button to jump higher.
Your goal is to reach the Goal.
You can use the REGENERATE MAP button to create a new map, but it will cost you 1 permanent heart — you can only do this twice.
You must complete at least 1 map to save your record and appear on the leaderboard.
Good luck!
Published | 10 days ago |
Status | In development |
Platforms | HTML5 |
Author | Francisco Fernández - Fran Fdez |
Genre | Platformer |
Made with | Aseprite, Bfxr, Phaser, Audacity, Piskel |
Tags | 2D, Pixel Art, Procedural Generation, Retro, Sprites, Tileset |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard |
Accessibility | High-contrast |
Links | GitHub |
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